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In recent years, the gaming industry has experienced a remarkable upsurge in the adoption of on-chain/decentralized technology. Game developers are now more inclined to build and launch their games on public blockchains. However, they often encounter challenges due to a lack of robust development infrastructure on top of the inherent scalability limitations of public blockchains, specifically their throughput capacity (or TPS). Consequently, game developers face difficulties in scaling up their online games and fostering innovation on par with their centralized Web2 peers.
High throughput is essential for the gaming industry to support real time interactions between players, concurrent connectivity for multiplayer games, exchange of large amounts of data, high download/upload speeds and a smooth UX among other requirements. While LYNC is aiming to mark a transformative shift in the gaming landscape, Shardeum is aiming to mark a transformative shift in the blockchain landscape.
Let’s first understand what is the difference between traditional games and on-chain games.
Traditional Games | On-Chain Games |
Traditional games rely on centralized infrastructure, with game data and logic stored on centralized servers. Examples of servers include Amazon’s AWS, Microsoft’s Azure, Google’s GCP. | On-chain games are built on open source technology, which is typically a decentralized and distributed ledger system. Examples of blockchain technology include Shardeum, Ethereum, Polygon. |
The rules and algorithms that govern gameplay, character attributes, and outcomes are controlled by the game developer typically. | Game data, transactions, and rules are recorded on the blockchain, making them immutable and transparent |
Players must trust that the game developer or the central authority responsible for the game’s operation in maintaining fairness and preventing cheating or manipulation | Players can play the games in a trustless way as blockchains leverage smart contracts, that auto-enforces rules when predetermined conditions are met without a need for an intermediary |
Traditional games publishers/marketplaces facilitate transactions and enforce rules. These intermediaries may impose regulations and restrictions on players. | On-chain games offer increased player control over their assets and gameplay. The decentralized nature of blockchain technology allows players to interact directly with the game without relying on centralized servers or authorities |
In traditional games, ownership and control of in-game assets are usually managed by the game publisher or developer. Players don’t have true ownership and have limited control over their assets outside the game environment | Games on blockchain use unique protocols to represent in-game assets. NFTs, for instance, provides unique ownership and provenance of digital items, enabling players to have true ownership and the ability to trade/sell their assets |
Traditional games are optimized for high-performance and scalability, allowing a large number of players to interact simultaneously. Private game owners can simply opt to use more powerful servers without worrying about central points of failure and censorship | High decentralization and security are the USP of public blockchains, achieved with the help of individual node operators distributed across the world. Hence on-chain games are not optimized to scale up and handle a large number of players, multiplayer games etc. seamlessly |
With the exception of scalability (so far), building on public blockchain networks have many advantages for game developers like recording transactions/micro-transactions transparently and immutably, no third party to control or oversee your games, auto-enforcement of rules, monetization opportunities among others.
Another significant advantage is that game developers and owners can create games with minimal capital investment. Simply deploy smart contracts written in dev-friendly programming languages like Solidity on a blockchain network that doubles up as a smart contract platform, test them using readily available development tools, and launch your product.
Additionally, the decentralized nature of blockchain networks means that community members like you and me play crucial roles as owners. By deploying your game on a blockchain, you can effortlessly attract and engage community members, benefiting from their valuable contributions with minimal resource requirements.
Shardeum will be the first decentralized blockchain network that will scale linearly, and thus infinitely. Today Nasdaq processes up to 1.2k transactions per second (TPS) while Google processes up to 100k TPS. Bitcoin and Ethereum, the oldest blockchain networks, barely cross 15 TPS. Even the most recent networks struggle to go past 500 TPS consistently. And when the throughput is throttled on a blockchain network, it typically results in outages and rapid spike in transaction fees.
Because Shardeum scales linearly and horizontally, it can instantly increase or decrease the TPS of the network without impacting the performance. To ensure knowledge and innovation are democratized rather than privatized, Shardeum has begun open-sourcing its codebase. This approach mirrors the spirit of the internet itself, allowing for collaborative improvements and widespread accessibility.
LYNC is a GameFi infrastructure provider who strive to facilitate game developers to build & launch their Web3 games on decentralized blockchain networks in a matter of few minutes rather than weeks or months. LYNC embraces the renowned principle in software development: ‘Build Fast, Fail Fast, Ship Fast.’ Recognizing the challenges of scaling a game, LYNC emphasizes the importance of streamlined infrastructure to accelerate development speed and make it easier on developers.
SDK, or Software Development Toolkit, is a collection of tools, libraries, documentation, and resources that developers use to create software applications/projects. SDK generally provides a set of pre-built functionalities, APIs (Application Programming Interfaces), and development guidelines that streamline the software development process and enable developers to build dapps (decentralized applications) more efficiently. They further act as a bridge between developers and the platform or technology they are targeting, offering ready-to-use components and resources to facilitate the development of applications.
LYNC SDKs, in particular, offer an array of services such as decentralized wallet integration, storage, in-game marketplaces, dynamic NFT integration, in-game monetization, account abstraction, easy on-ramp/off-ramp and cross-chain support across multiple blockchain platforms. It aims to be the one stop solution for gaming portals on blockchains. The LYNC team firmly believes that integrating smart contracts within games enhances the gaming experience, unlocks new avenues for diversified cash flow in the gaming industry, and empowers players to have true ownership of their in-game assets. Further, their cross chain and interoperability functions mean players can take their in-game assets and use them across different games and platforms.
The LYNC team has put together some helpful guides for you to get setup with their product seamlessly. Click their GitBook link here that will guide you to build and launch your own games on Shardeum. And because Shardeum can potentially scale up to 1 million+ TPS, you can truly envisage your game to go global with high security, decentralization while maintaining privacy.
LYNC’s SDK has the following use cases and support for Shardeum users.
Here is a demo of a game launch on Shardeum using LYNC infrastructure
LYNC is keen on leading the gaming industry’s shift towards on-chain technology by empowering game developers with intuitive tools to effortlessly create and launch fully on-chain games. By enabling true ownership, enhanced security, and player autonomy, LYNC intends to revolutionize the gaming community’s experience, ushering in a new era of innovation and possibilities.
The Web3 game industry is yet to see success at a scale of the Web2 game industry. A streamlined infrastructure is needed to eliminate barriers and make game development in Web3 as light and efficient as possible. LYNC envisions delivering just that – a simplified infrastructure that can cut down 99% of the development time, enabling the seamless launch of Web3 games at a scale larger than ever!
Website: https://lync.world/
Twitter: https://twitter.com/Lyncworld
Discord: https://discord.gg/R8s8NGauRn
Disclaimer: In no event shall Shardeum Foundation, “licensor,” its associates, its employees, its contractors, its board members, and its partners be liable for any special, direct, indirect, incidental, exemplary, or consequential damages, expenses, lost profits, lost savings, business interruption, lost information, or any other damages arising out of the use or inability to use the Shardeum blockchain, its layer one technology, its derived or compiled software, or its source code, even if such party has been advised of the possibility of such damages and notwithstanding the failure of essential purpose of any remedy. In no event shall the licensor be liable under any theory of liability, whether in an equitable, legal, or common law action arising hereunder for contract, strict liability, indemnity, tort (including negligence), or otherwise, for damages which exceed $1,000 and notwithstanding the failure of essential purpose of any remedy.